May 29, 2012
2.5 years. I learned C# and Obj C first, then ended up using Unity 3D to see work on games instead of the other big alternative at the time; Cocos. Glad I made the jump.
I use 3D Studio Max and the Illustrator/PS combo for my art.
Shaders, Rigging, 3D Animation beyond Tweens and the built-in Animation system.
Unity developer based in Los Angeles. My company is Smorpheus Games Laboratory, we've done 2 games and an iOS App so far. Our latest will be Pixel Pig Deluxe releasing sometime this summer.