Temple of Elemental Evil (1st ed AD&D)

The temple is bringing its forces to bear aginst our heros. one spot open

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  • Chris L.

    Here's the superhuman dexterity score bonuses per Deities & Demigods:
    at 19: +3 init/missile fire, -4 AC, +15%pick pocks, +20%open locks, +10%locate/remove traps, +12%move silent & hide in shadows
    at 20: +3 init/missile fire, -4 AC, +5% more to thief skills, except move silent & hide in shadows that are +3% more.

    Mighty good!

    Chris

    January 31, 2013

    • Chris

      Can we all get a main score boost to 19? That'd be nice.

      January 31, 2013

  • Chris

    Forgot about that tooth. Now your monk has one white tooth to go along with the 4 brown ones he had left. :-). See you Monday.

    January 31, 2013

  • Jack

    I'm just happy I got to rip out a tooth to replace it with a relic. Probably best that the thief has it anyway since the majority of the bonus is to thief skills (after consultation with my books)! Still got my eyes on some kinda super spear or other amusing item that will complete the stealth monk persona. As an aside, I've really enjoyed the ring of invisibility (Sorry Rabley') which has enabled me to not cower at the back of the group the whole time and actually make contributions.

    1 · January 31, 2013

  • Chris

    Fun as always. Sorry Jack didn't get the belt but I'm sure something else good is coming for ya. Hope Luke can make it next time...and Josh! See you next Monday to take on some Dragons!!

    January 28, 2013

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Rafaël

We just grab a coffee and speak French. Some people have been coming every week for months... it creates a kind of warmth to the group.

Rafaël, started French Conversation Group

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