Louisville Card Board Gamers Group - Table Top and LCGs Message Board › Open Bar -- General Discussion › Orcs win Italian Regional
| steve | |
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This deck has an infinite look. I'm looking for restrictions.
Lord of Change + Urguck + Fists of Mork = Infinite Loop ![]() Units 20 3 x Baby Squig 3 x Lobber Crew 3 x Squig Herders 3 x Squig Trackers 3 x Urguck 1 x Mannfred Von Carstein 3 x Lord of Change 1 x Bloodthirster Tactics 14 3 x Mork's Teef Ritual 3 x Fists of Mork 3 x Rip dere 'eads off! 2 x Smash 'em 2 x Troll Vomit 1 x Raise Dead Supports 16 3 x Warpstone Excavation 3 x Contested Village 1 x The Unending Horde 3 x One Orc's Scrap 1 x Too 'ard to die 3 x Guard Squig 2 x Squig pen This deck has an infinite loop. I'm looking for restrictions. Quest 1 1 x Smash'em, Bash'em! Here is a link to the discussion on FFG The deck is a control-combo deck, with no splash: Pure orc.(no true) Here is an excerpt from a thread about how a similar deck works. It has a slow but nasty infinite loop. So the plan is to get Urguck, Skarsnik and Gobbla, and one Lord of Change into play, have at least one Fists of Mork in hand (or as the top card of your deck), and one resource. You play Fists of Mork, dealing one damage to Urguck and Skarsnik each, and chose to return Fists to the top of your deck. From there it can be played again, thanks to Lord of Change, with the damage on Urguck used to pay for it, and it then again deals one damage to Urguck and Skarsnik each. With every cycle, your opponent takes two indirect damage. After the third cycle, you remove three damage from Skarnsnik for his effect. Rinse and repeat. Even if your opponent has units with toughness or can soak up the damage from Fists in other ways, he most likely can't handle the damage to his capital from Skarsnik. Edited by steve on Jun 18, 2012 2:36 PM |
| Logan | |
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SAVAGE!
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