I enjoy playing games, which convey messages to me. Games with alternate agendas. Games which aren't really games when you get thinking about it. Was Bioshock a Game? Or was it a simulator? Did it simulate a world full of all kinds of problems, kindof like a well written story should do? If you believe in holding games to the same standards as book and that "The Stanley Parable" was quite possibly thee best game of 2013 and you got the Broom Closet Ending, join us; let's talk.