Netrunner Plugged-In Tour

FREE EVENT - Come meet the Fantasy Flight Games Team and learn to play this terrific game!

The Netrunner Plugged-In Tour is this Friday! This is going to be a very exciting event for both seasoned players and complete newbies! We'll have a big tournament, as well as game demos all evening.

That's right, you can learn how to play this excellent game from the designers themselves! Or take them on in an FFG Staff Challenge!

This is going to be a great event for all skill levels, and everyone is invited to attend. Did we mention that it's FREE for everyone? That's right, no charge for a great evening of fun. See below for info about the game!

If you plan to play in the tournament, be sure to bring complete deck lists and expect 5 rounds of play with no playoffs. It'll be a late night, but so worth it!

Plus, we'll be in the big empty storefront NEXT DOOR, so there will be lots of room to spread out and have fun. Give us a ring to add yourself to the registration list, or just show up!

And who knows, a few pizzas just may show up.

Click here for all the details about this great event!
http://www.fantasyflightgames.com/edge_npm.asp?eidm=209&epmi=s

We'll see you at 6pm (or preferably a bit earlier) on the 18th!


WHAT IS NETRUNNER?

Netrunner is an asymmetrical Living Card Game for two players, ages 12(ish) and up. What does that mean? An asymmetrical game is one where each player has a different set of rules and plays slightly differently, with different goals to win. A Living Card Game is much like a collectible card game, without the collecting and rare-card-chasing. The game's base set (pictured above) is complete and a solid addition to your game collection, with optional add-on packs of cards that each player can use to expand his or her capabilities in the game.

It is currently one of our most popular games for players of all ages!

Set in a cyberpunk near future, the game pits a megacorporation and its massive resources against the subversive talents of lone runners.

Corporations seek to score agendas by advancing them. Doing so takes time and credits. To buy the time and earn the credits they need, they must secure their servers and data forts with "ice".

In turn, runners need to spend their time and credits acquiring a sufficient wealth of resources, purchasing the necessary hardware, and developing suitably powerful ice-breaker programs to hack past corporate security measures. Their jobs are always a little desperate, driven by tight timelines, and shrouded in mystery. When a runner jacks-in and starts a run at a corporate server, he risks having his best programs trashed or being caught by a trace program and left vulnerable to corporate countermeasures.

The first player to seven points wins the game, but not likely before he suffers some brain damage or bad publicity.

Learn more about this cool game at the Netrunner Plugged-In Tour this Friday, and learn to play the game form the developers themselves! How cool is that!?

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