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RPGA Living Forgotten Realms D&D Meetup

Jul 7
Tue 6:45 PM
Location
This location is shown only to members
Estimated attendance
 31  people attended.
4.50 4.5011

Who organized?
James Leivers

Intro:
Come and play Dungeons and Dragons 4th edition in the Living Forgotten Realms RPGA campaign. Have a good time, meet new people.

New Players:
This is an RPGA LFR (Living Forgotten Realms) 4th edition Dungeons and Dragons (D&D) Meetup.

More information about the RPGA: here and here. Make sure to download the Character Creation Guide 1.9.

More information about Living Forgotten Realms: here

More information about 4th edition Dungeons and Dragons: here

Please see this link for more info on organized play.

To get started, you’ll need to make a level 1 character. You can only play in a level 1-4 adventure until your character(s) gains enough experience in Living Forgotten Realms games to play in the level 4-7 (or level 7-10 or higher) adventures. If you don’t have an RPGA card, post a comment and make sure someone brings a blank RPGA card for you, as you’ll need one.

New DMs:
Every player that comes to the RPGA LFR D&D Meetups is expected to take turns DMing – not right away for new players, but even new players can expect to be asked to DM by the 3rd or 4th time. Other players/DMs at the Meetups will be able to help you; just ask around. You can find more information here.

How It Works:
When RSVPing, include the RACE, CLASS, and LEVEL of your character(s). This helps us determine where to place players. Remember that you can't play the same adventure with the same character twice; if you know the adventure's being played that week, make sure you mention that you can't play *that* adventure with which *specific* character. No specific DM or adventure requests; please only mention what adventures you CANNOT play with a particular character.

Remember that RSVPing doesn't automatically mean you have a seat. The Meetup description can and often does change to the last minute, and players may be reassigned at the Meetup itself as needed for legal tables.

RPGA D&D tables must consist of 1 DM and 4-6 players. There cannot be less than 4 or more than 6 players at a table.

Anyone that RSVPs for a guest needs to include the guest’s first and last name. This is so we can determine the guest’s seating priority. If we can’t figure out who a guest is, that guest won’t be assigned a seat.

We try to get DMs to confirm date/time/adventure code being DMed about a week in advance. DMs, PLEASE RSVP a week in advance so players can know how many games to expect. About 1-2 days before the Meetup event, we set tables based on seating priority points, player requests, and as our (James Leivers and Jim Lee) judgment warrants. DMs and brand new players have priority.

If you want a meetup scheduled for a particular day, time, and place, put the information and the request for a LFR RPGA D&D Meetup on the Message Board. Try to give a couple weeks advance notice if you can, so DMs and players can sign up. Remember, though, that *we’re* not going to push for DMs for *your* particular event. If *you* want something to happen, *you* have to make it happen; ask for DMs yourself!
Seating Priority Points:
For the LFR RPGA D&D Meetups, everyone starts with 5 points, earning 5 points for each game DMed, losing 1 point for each game played. Players scheduled to play lose 2 points for cancelling RSVPs with less than 48 hours notice before the Meetup. DMs scheduled to DM lose 4 points for cancelling RSVPs with less than 72 hours notice before the Meetup. The higher your points, the better your priority for seating will generally be when seating is determined, and vice versa. You can find your score here., and more about what it means and why we do this here.

0 to -4 points: You can be ejected from playing a game at any time; the fact that your score’s that low is reason enough. You won’t get kicked if you’ve made serious offers to DM before the Meetup – not vague promises, but identifiable times, locations, and adventure codes that you were willing to commit to in the near future.

-5 points: You won’t be seated as a player until you DM for the RPGA LFR D&D Meetup.

Games as of 7/7:
AGLA1-3 (lvl 7-10); DM: Mat; players(5): Jim, Andrew, Nathan Meyers, Rob R, Dave J

AGLA1-2 (lvl 4-7); DM: Manuel; players(6): WalK, T Michael, Derek DeGeer, Sam, Thomas, Shaun H

BALD1-1 (lvl 1-4); DM: wangka; players(5): (NOTE: This game will start 7 to 7:30 PM.) Gary D, Miguel, James Leivers, klaus, Michael

CORE1-3 (lvl 1-4); DM: Leor; players(5): James H, kentmagus, AndySAE, Mathew Feigin, Joshua Kronengold

BALD1-4 (lvl 1-4); DM: Johnny Tek; players(5): John, Matt, David Abrahams, Johnny, Axeman

Photos of this Meetup

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Talk about this Meetup

  • Posted Jul 7, 2009 5:25 PM
    Anyhoo - unless I hear any workable solutions that are gonna take very little effort to implement, I'm afraid that you players and DMs are stuck with me as organizer. So I'm gonna do things the way I think things have to be done. But believe me, anyone wants to step up, great, email me with your plans. BTW, I keep things confidential unless someone takes things into a public forum - so if you say "I told Jim all these great ideas" - well probably I saved your email and my critique . . .
  • Posted Jul 7, 2009 5:23 PM
    See, klaus - your solution was great, really. You were like, you understand what's going on. You proposed a solution for which you would do the work. Why can't more solutions be like that? But no, mostly what we have to deal with are requests, or even angry demands. It makes me pretty impatient with dealing with unworkable "fixes" - if whoever was proposing the solution would just think things through, usually they'd see what the problem was.
  • John
    Posted Jul 7, 2009 5:20 PM
    As a new guy to the game and the group, the current system struck me as being pretty fair and straightforward. The two games I've had the pleasure of participating in both had solid DMs. Thanks to the volunteers at all levels. I also think James's 5:04pm post made some nice analogies! I wonder if that paragraph will work its way onto the point system explanation page.
  • klaus
    Posted Jul 7, 2009 5:19 PM
    Shit... just realized I need to run right now... good lucks... Again, more lead time on planning and I can DM.... Later.
  • Posted Jul 7, 2009 5:18 PM
    I don't mind considering solutions, but SO MANY of these solutions are just problems waiting to happen - honestly, people need to THINK about what will happen if their "solution" is put into effect. It isn't any ONE person in particular - the question is, what is the *specific* solution, and who *specifically* is going to do the work for the solution proposed? And if it's going to be me that's saddled with a lotta work, well, you know what I'm gonna say to that!
  • Posted Jul 7, 2009 5:16 PM
    Klaus, I can't count the number of proposals I've seen that I can personally say have not worked. One player said that DMs weren't a problem; he changed his mind after I gave him some numbers. Another player proposed an open seating system with no point tracking - that one still hasn't changed his mind. The only thing that's worked so far is me tapping people two weeks or so in advance. That's the only thing that's worked, so that's what we're going to do.
  • James Leivers
    Posted Jul 7, 2009 5:15 PM
    Organizer
    I just use swear words to emphasize my point.
  • klaus
    Posted Jul 7, 2009 5:13 PM
    Wow... So when did this become a heated discussion and not a conversation to find solutions? I appreciate all the work you guys do to organize, but maybe you need loosen up and just tell people "Not enough DMs, come back next week." I'm fine with that. If you guys are stressing that much about it, it's clearly more of a problem than you'd like to admit and does need some looking to.
  • klaus
    Posted Jul 7, 2009 5:09 PM
    Other than seating priority, DMs get nothing (unless I'm ill-informed) for the extra prep and time they take to do it. I can be a player with zero prep time or I can spend a few hours preping for an adventure that could be a catastrophe depending on who is involved--and minimally affects my seating priority. Proposal: DMs that run Tuesday have a "game" on Thursdays to give them some extra incentive to run. I'll "run" the Thursday game for the DMs and do the reporting myself if it helps.
  • James Leivers
    Posted Jul 7, 2009 5:04 PM
    Organizer
    Fuck the people who never want to DM. I don't care how nice a person or how great a player they are. It's like a date who never pays for dinner, or a friend who is constantly borrowing money and never repays you. DM'g is work, but it's not that hard! and it is fun to do, just not every single time!
  • Posted Jul 7, 2009 5:03 PM
    I'll implement some new changes for the LFR RPGA Meetups starting with the meetups two weeks from now (or so). Of course, that is, if I'll still be organizing by then.
  • klaus
    Posted Jul 7, 2009 5:01 PM
    We can poke holes in the system if we like, but frankly a system is better than no system. I agree that the simpler the better though.
  • Posted Jul 7, 2009 5:00 PM
    I don't need to mention that of course you'll be keeping track of how points go, and in charge of their "expiration" date, as you propose. After all, since you're willing to do the work, I'm entirely willing to hand it off! Of course - you understand, before I'll hand it all off, I'll just want to make sure that you've got a good plan. So if you wouldn't mind emailing me - thanks again.
  • Posted Jul 7, 2009 4:58 PM
    Of course, Joshua, you'll be able to write up how to determine who is a "terrible GM" and who is a "good player". I rather look forward to it, as it'll mean a great deal less work for me!
  • Posted Jul 7, 2009 4:57 PM
    Joshua Kronengold, why don't I assign you to finding DMs for about fifteen people on the list every week. We'll make you in charge of finding GMs for these "good players who never GM". Since you don't expect to have *any* of those players GM, I'll be interested in seeing how you handle the situation. Just confirm that you're okay with this, and we'll start next week, thanks!
  • Posted Jul 7, 2009 4:52 PM
    Er, with negative points -expiring- at some slow rate. It seems like having a 0 score would be enough of an incentive for most people to run at least sometimes. Alternatively, could just make an exception if someone turns out to be a terrible GM (as, well, some people are).
  • Posted Jul 7, 2009 4:48 PM
    re points: While I understand that we need ways to get people to GM and reward people for GMing, I do think there should be a place for good players who never GM, rather than the current "kick them to the curb" approach that kicks in (as it were) after a minimum of 10 sessions. What if negative points cap at 0 except for no-shows, with negative points (unless they're at -5) at, say, 3 for every game attended? That way, "I don't GM" players will slip to 0, but not negative unless they mess up.
  • klaus
    Posted Jul 7, 2009 4:20 PM
    Tom is a friend of Sam and myself. We were hoping to play at the same table since Sam moves out of town this coming Saturday.
  • James Leivers
    Posted Jul 7, 2009 4:18 PM
    Organizer
    I'm pretty sure if you asked nicely Thomas (the somewhat new guy) would probably offer to play in a lvl1-4 since he is bringing a Bard to a table with two bards already and has another lvl 2 ready go.
  • klaus
    Posted Jul 7, 2009 4:18 PM
    Rotations would probably help. If I knew I dm'ed every 1st Tuesday of the month I can manage it much much better.
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Who attended?