Tales of 13th Age
Quest in the Cathedral
Part 3 - Choirs and Choices
Game Master: Ben / Sarah
Duration: 2 - 4 hours
Player Limit: 6
The characters on this adventure are pilgrims, all seeking the knowledge that can be gained from an Oracle that lives high up in the Cathedral. The Cathedral in Santa Cora stretches as high as the clouds and beyond, and walking the millions of steps up into the clouds is considered a form of worship and a holy endeavor.
To reach the Oracle requires a trek equivalent to climbing several mountains, and most pilgrims turn back. Even if the pilgrims are hardy enough to climb the Cathedral there is the issue of the thousands of monks, hermits, stylites, ascetics, zealots, mystery cults, priests, paladins, cenobites, stoics, sages, saints, fakirs, holy fools, desert mothers, demianites, matrisses, nuns, templars, sōhei, mendicants, eremitics, barefoot seekers of truth, and celestines. Each god or goddess of light has a temple within the mighty Cathedral, and to pass up the Cathedral it is necessary to pass through most of them. Some might be bypassed or passed through with naught but a simple tithe or show of devotion.. other holy places are not so easy to pass through.
Quest in the Cathedral is a dungeon crawl, but ascending vertically and with a ‘holy’ theme.
Adventure recaps from the previous adventure will be posted on our blog here: http://13thagetalespinners.wordpress.com/
Important note: This is a 2nd-level tier adventure that takes place simultaneously with Crown of the Lich King and Wyrd of the Wild Wood. We will be playing with new level 2 characters for this adventure! Don't worry about the characters who survived the last adventures - they will be returning for higher level tier adventures. See the below chart.
About the game…
13th Age is a new fantasy roleplaying game, designed by Jonathan Tweet – lead designer of Dungeons & Dragons® third edition – and Rob Heinsoo, the lead designer of the fourth edition of D&D®. 13th Age honors old school fantasy role-playing values as it dives deep into rich story telling adventures. The game features a familiar d20-style system, but it lighter on the rules compared to D&D which results in smoother, free-flowing combat. An Escalation Die rule that keeps battles fast and exciting by giving characters an escalating combat bonus the longer they fight.
The game focuses on connecting players to the world they are in through the use of background-based skills as well as detailed relationships with the key movers and shakers of the world – The Icons. Adventures will encourage creative and imaginative ways to solve the challenges set before them.
The adventure is crafted for 3-6 players. The majority of mechanical character development will be completed in advance with 10 available pre-generated characters. Players will be able to select from these and develop their background, Icon relationships and their place in their world before diving into the adventure itself.
If you want to learn more about 13th Age please check out the Resources page here:
Additional note from your Meetup organizers–
Due to the busy holiday retail season ahead this adventure will not be held at Fair Game, but rather hosted by us at our apartment! We have a large spacious table and plenty of seats for everyone! The plan is to return to Fair Game after the holidays for the fourth six-week adventure, Shadow Port Shuffle.
If you are new to visiting our apartment we are located at 2424 Emerald Court #106 in Woodridge. We’re just west of I-355 off Janes Ave between 75th Street and Boughton. Please note Janes Ave is a 25mph street and the police strictly enforce it.