Windows 8 Game Development JumpStart

Join us as we cover core Windows 8 concepts, features to light up your apps, guidance on building and deploying any kind of app, and game development concepts. We'll also look at various tools and frameworks for app and game development that can help you get started quickly, bring games to Windows 8 from other platforms, and let you focus on being creative and productive.

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  • Andre S.

    Did anyone arrive to this event yet?

    February 25, 2013

  • Rob W.

    Monday? :( I have a Samsung S7 Slate with Win 8 on it. My game runs great on it but I haven't bothered wrapping it up for Metro. Too bad I can't attend.

    February 22, 2013

    • Jesse F.

      I would love to see what you are working on, just send me an email when you are ready to show it off to jesse.freeman at microsoft .com

      February 24, 2013

  • Dave V.

    Unable to attend, just took a week off for a thing in Seattle.

    I will have something to contribute shortly though:

    A free MonoGame (XNA) starter kit framework for Windows Phone and Windows 8, with the following implemented:

    (All working on Xbox, Win7, Windows 8, and WP8)
    - Entity Manager
    - Particle manager
    - Audio manager
    - Drawing helper
    - Page / menu navigation
    - Passes all win8 certs (30/70 screen size adjustment, touch inputs, etc)

    2 · February 22, 2013

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