April 19, 2011
I hope to learn more about developing. I intend to find partners to create apps for kids entertainment / EDUtainment. I have a few original ideas for fun apps. I can design the UI and graphics, but I am still an amateur when it comes to iOS dev.
Basic development, SDK knowledge, how to's, and grasping an idea of how the code works with my designs. How does my graphic of a bouncing ball respect the laws of physics and interact with other graphics on an iPad game? Or do I just partner with a developer?
I did the "hello world" lesson once.
I'm a professional Creative Consultant with 22 years in the entertainment industry. My top clients are Disney, Lucasfilm, Universal, and Nickelodeon. I am a published children's book author, and the guy you call when they want a bunch of new ideas!