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Being somewhat new to xcode, do you keep multiple versions of xcode for development, especially since the new iphone has (minimally) a different screen size?
0 · December 5, 2012
The resizing if iPhones/iPads isn't a concern as the simulator that ships with Xcode allows you to pick your target device (ex a non-retina iPhone vs iPhone 5). You can also target old SDKs with Xcode (ex iOS 3.0) without needing an old version if Xcode. Usually people keep old versions of Xcode around if they have legacy projects that rely on a feature specific to that generation of Xcode.
The screen size isn't an issue, but iOS version might be, depending in who you want to deploy to... The latest version of the simulator supports iOS 5 and 6, but not iOS < 5, so you'd need old versions to target them. On the flip side, iOS upgrades happen quickly, so you may not care to support iOS < 5.
thanks for the inspiration...
0 · November 9, 2012
We were talking about mockup tools after the meetup, here's one that we couldn't think of, but looks pretty nice:
We also mentioned Balsamiq Mockups, or even Omnigraffle. Both great products, but with different focus to suit your tastes.
Great! Thanks for consistently hosting a great meeting, prompting great discussions.
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