October 5, 2012
I remember playing endless games of Who's Who with my Grandmother who very kindly let me win nearly always.
I love Articulate, and anything with words involved, but have recently become enamoured with games like Saboteur and Krononauts.
Seeing how others deal with creating games of their own and the techniques they employ to engage peoples interest and satisfy curiosity. To find an audience literate in game testing who may be able to give useful and constructive feedback on some of my (and my groups) performative games.
I am an artists who has fallen into a habit of creating works that engage audiences in interaction and problem solving. Recently this has begun to cross into the realms of gaming, designing performances which require audiences to employ strategy.