February 2013 Meetup

Library - first door on the right, before the vending machine room.

1:00 - Meeting starts:

Location - Schertz Public Library
798 Schertz Parkway
Schertz, TX 78154
Phone:[masked]

Agenda:

1.) Attendance / Intros
2.) Current project progress/demos - all members
3.) Future project work/discussions - all members
4.) New projects
5.) Show a game you enjoy playing or a website with art work you like.
6.) Open discussion

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  • Jason

    Well Kelly, we're usually pretty short on artists, so you'd certainly be welcomed, though I will say most of our attendees are programmers and so much of our discussion is more from that perspective, but your talents would be valuable. We'd love to see some artwork and talk about design and possible implimentation, but I understand if 30 miles is farther than you'd prefer to drive. What side of town are you on? I think we're about due for a "reunion" meeting, where we pick a restaurant and go out to eat. Perhaps we could pick something a bit closer to your side of town for that.

    February 26, 2013

  • Jason

    Belated meeting summary added in "Meeting Summaries" discussion board.

    February 20, 2013

  • Jason

    The interactive portion of the event extends for an additional 2 days, to the 12th. I may be too late to volunteer though. As of Feb 4th they are only taking volunteer applications in person and only during M-F business hours which makes it tough for me to apply. Though next week I've got a day off for a doctor's appointment and maybe I'll try to use the remainder of that day to make it to Austin and apply. I'll have to see how the day goes.

    February 20, 2013

  • Jason

    That events center is pretty awesome and sits on a really cool city park that extends to, and over the river.

    February 20, 2013

  • Shawn

    March 8-10th
    The SXSW Gaming Expo is the place to be for hands-on product demos and networking opportunities. Because Austin is a hotbed for video game talent and development studios, popular demand prompted the evolution of SXSW’s newest focus, the SXSW Gaming Expo. This three-day tribute to the gaming culture is based on the concept that the future of games, whether it’s across mobile or console, in comics or toys, is everywhere and for everyone.

    Hours and Location
    FREE and open to the public
    Friday, March 8 | 3:00pm to 9:00pm
    Saturday, March 9 | 12:00pm to 8:00pm
    Sunday, March 10 | 12:00pm to 8:00pm

    At the Palmer Events Center, 900 Barton Springs Road, Austin, Texas[masked]

    February 17, 2013

  • Jason

    Fortunately the next day all of my Code Academy progress was not lost, it set me back to a restore point, what looks like a few days previous, but I'll enthusiastically take that. Going down to the river walk shortly to rent a bike and do some riding on this fine evening.

    February 16, 2013

  • Jason

    ....still down. -_-

    February 14, 2013

  • Jason

    Code academy has been down for database maintenance for the last 3 hours. I usually do my code academy in the evenings after work. So much for my 32 day streak. : / I was ready for bed when I got home, but stayed awake for the last 3 hours waiting for the site to come back up. :( Oh well..I guess I'll start back at 0 tomorrow....and maybe I'll have to try to get it done in the mornings before work - ha.

    February 14, 2013

  • Brendan M

    It is very convenient with the cross-platform aspect -- even just for testing it is great to test natively on the PC instead of using the sluggish emulator.

    I'll describe it a bit more in the resources discussion, Josh, so everybody isn't bombarded with LIBGDX posts.

    February 13, 2013

  • Josh B.

    Feel free to correct me if I'm wrong:

    I've only done a bit of preliminary reading on LIBGDX and it seems like a great approach. Right now, my Android applications are created old-school, which is great because I have a fairly good idea about what is happening. However, LIBGDX is a completely different approach. I noticed, for example, you ran the Zombie game on the desktop directly. You then demonstrated the game ran on Android. Did you simply extend the AndroidApplication class and start the game? At first glance it looks to me like you can port this type of application to different platforms with minimal effort. --Wow. Does anyone have any links to starter projects on Github maybe? So I'd really like to see:
    -LIBGDX in action
    -Use of an external physics library like box2D. I can also try to prepare something simple and informative for next time time.

    Anyway, It's a great jumping off point for me personally. I
    Thanks a million,
    Josh

    February 13, 2013

  • Brendan M

    I agree with you there, Jason. Blender is very powerful, especially for 3D, and Howard seems very skilled with it (don't fix something that ain't broke). I would suggest LIBGDX only if he feels limited with any aspects in Blender that LIBGDX has, but I am not properly informed to compare.

    February 12, 2013

  • Jason

    Thank you to Brendan and Sean for the uploads!

    February 11, 2013

  • Jason

    Shawn, one thing I'd like to mention is that while I am excited for Brendan and his project, and if he recommends LibGDX so highly then I have no doubt it is worth looking into. That said, I would not judge a tool solely by what you have seen created with it. Blender can be a powerful tool, and your son's ability to use it is very impressive. As an example, here is what can be done with Blender: http://www.youtube.com/watch?v=Canbxj0RBTk

    February 11, 2013

  • A former member
    A former member

    Presumptuous? Sorry i sullied your mood with a bit of physical reality Michael. I never thought it might offend anyone, and I guess I misunderstood the meaning of the word "game" in the name of the group. I wasn't shopping for contractors. Just trying to get to know people and find common interests. I used to be a contract programmer myself, and a pretty good one too. I know the business. But you are correct about one thing. This is probably not the right group for me. It seems like a good community though, for the most part. Oh, one word of wisdom (not mine, just something I've found to be profoundly true.) Designing and making things is the easy part. Selling them is hard, and it takes a lot more effort.

    I wish you all the best of luck with your non-physical, tablet-based video game aspirations. I'll move on to other pastures. Have fun!
    -- Ron

    February 11, 2013

  • Electricdisk

    I uploaded one of the classic gaming MP3's is in the "files" section. There is a 10MB limit and this file is over 9MB.

    February 11, 2013

  • A former member
    A former member

    I need say that I didn't expect the board game and I found it presumptuous, Ron. This is the game programming club. I got the impression that some people are shopping for contractors. In my opinion, this isn't the place for that and it kills the atmosphere for me.

    February 10, 2013

  • Shawn

    Wonderful to have new people in attendance. Excited for my son to learn more Java so he can try out LIBGDX.

    February 10, 2013

  • Brendan M

    Great meetup everybody -- I posted some LIBGDX links in the resources discussion if anybody is interested.

    February 10, 2013

  • A former member
    A former member

    I thought I had already RSVP'd.

    February 10, 2013

  • Ash Allen "Scruffy" C.

    Have a family event going on. See you guys in March, I guess.

    February 9, 2013

  • A former member
    A former member

    Cool stuff Ron, I look forward to checking the game out. Certainly there's time to demo, each meeting every member gets to show off their projects for an appreciative audience.

    January 27, 2013

  • A former member
    A former member

    Hi, I'm new here, so please pull me up if I get in too deep.
    I'm also new to game creation. I'll be bringing a variation of Raumschach (a kind of 3D Chess.) I admit I've never played Raumschach -- tried once, but it's too mind boggling! I'm working out a simplified version for my kids and I'd like to get the group's reaction if there's time. Looking forward to it!

    -- Ron Toms
    www.RLT.com

    January 18, 2013

  • Shawn

    We look forward to the next meeting.

    January 13, 2013

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Rafaël

We just grab a coffee and speak French. Some people have been coming every week for months... it creates a kind of warmth to the group.

Rafaël, started French Conversation Group

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