January 14, 2013
I've got some big ideas for writing games to use with my classes, but I've only got a bit of programming experience and little idea of how to attack writing a game for the first time. I'm looking for some advice on where to start.
None to speak of.
I'm a fan of puzzle games, though I also enjoy old school platformers.
How to attack the programming of a game.
I'm a high school physics and chemistry teacher with an interest in programming, though little experience in it.