May 13, 2014 · 7:00 PM
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Designing Multi-Device User Experiences hosted by O'reilly!
We have entered a multi-device world. A world where people own multiple connected devices—PCs, smartphones, tablets, TVs, and beyond—and are already using them together, switching between them, in order to accomplish a single goal.
Still, most products today replicate the same experience across devices, treating them as silos, making only minor adjustments to accommodate device-specific size and form factor. In this talk, I'd like to introduce an ecosystem approach for designing multi-device experiences - one that focuses on context. At its root, is the realization that along with changing devices, people's needs, behaviors, usage patterns and settings also change en route to their goal. What does that mean in terms of designing multi-device experiences? how can we approach these new challenges? what are the opportunities? and what do chameleons have to do with all of this?
Pizza will be provided :-)
Michal Levin, Senior User Experience Designer at Google, has extensive practice in UX design for web, mobile, and TV. She joined Google in 2009, becoming the first UX Designer in Google Israel, and later moved to headquarters in Mountain View, California. During her time at Google, Michal led the UX design in a variety of product areas including data analytics, data visualization, search, business applications, and security.
Attendees of this meeting receive a 20% discount to Solid this year using this link: http://oreil.ly/1goinVK and your unique discount code UGBAMD20.