San Francisco, CAUSA
February 20, 2014
Pr' for future vision design, Sony worldwide.
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We are the local group for ACM (Association of Computing Machinery) SIGGRAPH (Special Interest Group on Graphics).
Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques.
Our purpose is to foster a membership community whose core values help them to catalyze the innovation and application of computer graphics and interactive techniques.
We meet roughly every month, usually on the third Thursday. Our local group has been meeting for over 15 years.
Our annual presentation of the SIGGRAPH Electronic Theater, a video presentation of cutting edge computer animation from the SIGGRAPH conference, that occurs around the start of the year.
Computer Vision Techniques for High-end Visual Effects by Chris Bregler and Kiran Bhat, Industrial Light & Magic (ILM), the VFX branch of LucasFilm
Mobile Visual Computing by Kari Pulli and Radek Grzeszczuk, Nokia Research Center
Unity Technologies - Taking the pain out of game development by David Helgason, Unity Technologies
Sirikata: Open Source Virtual Worldsby Daniel Horn, Henrik Bennetsen. Stanford Graphics Lab, Stanford Humanities Lab
Ray Tracing with the NVIDIA OptiX Engineby Austin Robison, NVIDIA
Graphics on the Web: Going Beyond Images and Rectanglesby Vladimir Vukicevic, Firefox
Caustic Real Time Ray Tracingby James A. McCombe and Alex Kelley, Caustic Graphics
Hot Research in Silicon Valleyby Avi Lev Robinson-Mosher, Solomon, Boulos, Stanford Computer Graphics Lab
Photoshop CS4 Extended and 3Dby Nathan Carr, Aravind Krishnaswamy, Pete Falco, Zorana Gee - Photoshop Product Manager
Cooliris - Think beyond the browserby Austin Shoemaker, Cooliris
Special Interest Group on Computer Graphics and Interactive Techniques
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