San Francisco, CAUSA
Hometown: San Francisco
April 21, 2011
BS in Computer Science goes back to 1996, so guess I've been coding in one form or another since at least that point. BS in Video Game Art and Design from 2007. Mainly interested in scripting now, I often use Lua, Actionscript, Unrealscript, etc.
Whiskey, Scotch, Bourbon... straight or on ice.
portfolio website here: http://mutagenvisuals.com/port_resume.html. Does not include my most recent work - Senior Systems Designer on Dead Space 2 for EA/Visceral Games.
Bay area video game designer, recently relocated from Austin, looking to network and meet like-minded people in the interactive software industry.