Good points Krauts : You get all the Fun AFV's , SS , and um , trying to come up with a third .
Good points Allies : Your on defense with bright days and the USAAF with multiple Pink teams and artillery support .
Commands will be given as people arrive .
As a Kraut , you may choose what you wish to run . Be it a section of Tiger II's or a Mechanized SMG Platoon . Arty ... well that would have to be brought on board and used . It is a breakout .
Allies , you have full strength units with special rounds . Arty support and Air support . Plus you foxholes and halfgunpits .