Seattle, WAUSA 98101
June 2, 2013
Meet a few interesting people, share some enthusiasms, maybe return to hardware hacking with all the neat tools we now have. Back in the day a friend and I used to build analog and early digital electronic audio projects, it’d be nice to make physical things to play with again.
My coding experience has been primarily software, particularly UI/UX and graphics. The rise of iOS, though, as a mobile platform with a touch interface and significant resource constraints was what got me to turn pro — I like working out how to make the most of limited resources. I also enjoy culture hacking in many forms, including making electronic music and designing/co-editing an amateur magazine called Chunga.
Basically Xcode, C, Objective-C, Cocoa Touch, and math (I see programming as 50% applied math and 50% interface handling). In supporting roles, Pixelmator, Amadeus, Logic, Photoshop, Final Cut Pro. For devices, I like the iPod Touch but the iPad 1 was the first real example, however primitive, of a high-functioning tablet, and a unique presentation device.
I’m currently finishing off a major revision of an App Store game for iPad. And I'm leaving in a few minutes to go to a release party for issue 21 of Chunga.
I've not been to any hackathons.
Pre-PC math hacker evolved into multimedia designer/programmer with a fondness for stochastic and generative processes. Came to Seattle to set type and joined the DTP revolution, with occasional coding jobs.