October 1, 2013
I've been using Unity for the better part of a year now. Very comfortable with the code (C#) and rendering side of things, but still feel like there's something I'm missing with the asset pipeline.
Unreal engine, JS/HTML, Flash/AS (remember Flash? :-)
No answer yet
I'm a software architect and UX guy. Lots of experience building/designing consumer mobile apps, now working on an iOS project with Unity.