Hometown: Centerville, MA
July 6, 2012
I have written games using SDL + OpenGL + OpenAL, and played around in iOS with Cocoa Touch directly and Kobold2D (a fork of Cocos2D). In former days I used to write games in 680x0 Assembler. I don't do much 3D modeling, but I have Blender and would like to get more proficient with it.
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I just moved to the Seattle area in July 2012 and have been starting to mess around with Unity 3D as a cross-platform game & simulation platform. My preferred development platforms are OSX and iOS, but I mainly work as a freelance web developer.