October 11, 2012
I'm a beginner still, but am able to write pretty much any script to work with the design requirements given. I've begun to get into trying to use asset store packages like Tidy Tile Mapper, Rotorz, Playmaker, and others to speed up production on my game and make the systems easier to maintain.
I've used SFML and Box2d for my first indie prototype.
No answer yet
I'm an SDET in the Games Test Org. at Microsoft. I used to be the Lead Test Engineer at ArenaNet on Guild Wars 2. I'm developing an indie game in my spare time, codenamed "Starship Engineer."