Seattle, WAUSA 98121
January 21, 2013
About a year and a half-- I feel I'm at intermediate level overall but could use a lot of refinement.
Maya, 3Ds Max, Photoshop, Roadkill, XNormal, Zbrush
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Half artist, Half Dev- I worked with Flying Lab Software for about a year and a half and grew increasingly interested in Unity Dev while there. Post FLS has been garnering skills and abilities both in Unity and in various 3D areas, freelancing etc.