September 17, 2014 · 7:00 PM
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What a book club is to discussion of literature, this event is to discussion of game design. Every month, we agree to play one game, then meet to discuss and analyze its design and presentation.
1. Purchase Dear Esther.
3. Play the game. Pick it apart. Take notes! Pay special attention to the story of Dear Esther! This month, please make a point to beat the entire game. Dear Esther is short!
4. Attend the event (very important!). We'll discuss our individual impressions and insights, and hopefully come away better and wiser game creators.