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Zombie Runners: Bad Mojo (includes night game!)

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  • Jeff P.

    Good time. Thanks for putting all the planning into the event.

    October 30, 2012

  • Mike A.

    Personally, this was my favorite day at PBS, despite getting my ear nearly shot off. I enjoyed both Zombie and Civilian play. The Mil guys' FOB would have been better placed at the opposite corner of the field though, to prevent them getting pinned behind the pond.

    October 22, 2012

  • Blake Romig (Capt. O.

    It was so crazy and awesome during the day, only rained a little bit. Night game was small because everyone pussied out because it only rained for 20 mins. Al in all thanks to Fish and Jawz for the awesome game and thanks to Bob for letting us use his field.

    October 21, 2012

  • Chris B.

    A lot of people kind of ruined the game with spawn trapping and all that stuff and the zombie lords were way over powered... especially with how many there were and how fast they counted to get back up again...

    October 21, 2012

  • Fish

    Thanks Jawz for putting this game together - definitely a lot different than we've done in the past (woodsball). Great turn out - even though we had several NO Shows... Weather looked like it was going to be rough for the day however; it was actually pretty decent all day. We lucked out again....

    October 21, 2012

  • Jawz

    Any thoughts about the game to improve future events will be greatly appreciated. I opened up a thread over here so we can have a discussion:

    http://www.meetup.com/Snohomish-County-Airsoft-Group/messages/boards/thread/28026892

    Thank you! :)

    October 21, 2012

  • Harrison

    I think things would have been less frustrating if the game started with less Zombie lords. It went south fast and I felt spawn trapped most of the first two games. I would like to apologize to the Zombie lord wearing blue in the third game as when he rolled up on our spawn flash backs of the first two game took over and I let my frustration show. Sorry blue zombie lord.

    October 20, 2012

  • Trevor C.

    In one word: Tumultuous. In more than one word: Well prepared with a wealth of information and discussion well ahead of gameday. Crisp execution, on-time and neatly organized. Never have I seen a battleline move so rapidly across the field as when all of the civillians would become infected and in under 10 minutes, would pour unquelled across the field at the sound of any action. Accurately and repeatedly captured the frantic hoplessly outnumbered situation that one would expect from the eventual zombie apocalypse.

    October 20, 2012

  • BigBill

    Great fun, I always enjoy the zombie game. Big thanks to Jawz for putting so much into the scenario. Would have worked out better if there were not so many NO SHOWS. I am sore as F#$%, which usually means it was way to much fun. Also props to the ZL's for taking all those hits. Biggest problem, I thought, was the field was not suited as well for this type of game. Don't get me wrong I love PBS, but there was too much open field. Jawz did a great job adjusting though.

    October 20, 2012

  • John N.

    Awesome! It was my first time airsofting with this group and everyone made me feel welcome to shoot some zombies and also eat some human brain

    October 20, 2012

  • Kyle C.

    Had a great time. Many welts, fouled barrel, 5000 rounds expended, 4 m203s used, and all my energy used up. Definitely different than doing the zombie lord position in Enumclaw.

    October 20, 2012

  • BEAR

    it was fun all i didnt really like is the spawn killed all the time and still getting shot at with my dead rages out other than that it was fun

    October 20, 2012

  • Jawz

    (Please post any questions IN THE FORUMS, NOT HERE!)

    PS: Please do not forget a red chem light for the night game. It will serve as a dead man's rag (which you obviously wouldn't see at night).

    Jawz

    October 19, 2012

  • Jawz

    (Please post any questions IN THE FORUMS, NOT HERE!)

    *** Short-Notice Update: NIGHT GAME LOCATION ***

    With deep regret I have to announce the change of the night game location: It will take place at THE JUNGLE instead!

    No further information is provided.

    Thank you for your understanding!

    Jawz

    October 19, 2012

  • Jawz

    (Please post any questions IN THE FORUMS, NOT HERE!)

    Reminder: Those of you who are NOT Zombie Runners, please wear civilian clothing and NO camo. If you have not signed up yet, but want to attend on short notice, CV spots are always open! But please read through the CV/ZCV Hit Rules. Civilians are actually the most important players in this game since they will set the tone of the game.

    The weather forecast predicts showers for tomorrow -- unfortunately, so dress up accordingly. Consider bringing an extra pair of pants, another shirt, etc.

    Since we are not made of sugar, we are going to enjoy our game no matter what. ;)

    Jawz

    October 19, 2012

  • Jawz

    Please post any questions IN THE FORUMS, NOT HERE!

    I received several PMs regarding the night game:
    1. YES, you need some form of tracer unit to attend the night game!
    2. YES, you need special BBs -- so-called glow-in-the-dark BBs ("GIDs") -- that light up when they go through the tracer unit. Regular BBs won't work!

    For any further questions, please use the forums!

    TY!

    October 18, 2012

  • Jawz

    Please post any questions IN THE FORUMS, NOT HERE!

    Missions for Zombie Runners have been posted:
    http://www.meetup.com/Snohomish-County-Airsoft-Group/messages/boards/thread/27889152

    It's mandatory for ZRs to know their missions, otherwise you won't get a ZR spot again in our next zombie game!!! It's optional for CVs to know the missions, although knowledge doesn't harm. ;)

    If you have not signed up on the sign up "sheet" (above link), you can always join the game as a civilian. At this point, all the ZR SPOTS ARE FILLED -- and I will expand their capacity at my discretion with people that I know have MilSim experience!

    October 16, 2012

  • Jawz

    @Dominic: 400 FPS using 0.2s or 365 FPS using 0.25s is the field limit. This is a de-facto *national* standard on airsoft fields! (What people are doing in their own backyard or private games is a different story.) Please also refer to our Combat Rules: http://www.meetup.com/Snohomish-County-Airsoft-Group/messages/boards/forum/1324907

    To everyone else: If you have any questions about the game, please use the forums instead (above link).

    Thank you! ;)

    October 13, 2012

  • Dominic "Shakie" M.

    What is the FPS limit

    October 13, 2012

  • Jawz

    Please note: Everyone who has RSVP'ed here to confirm attendance needs to register separately in the above thread as well so we can have a proper head count! At this point, ONLY SPOTS FOR CIVILIANS ARE OPEN!

    For any further comments or questions, please use the forums, NOT this thread here!

    Thank you!

    October 9, 2012

  • Jawz

    Bob: Roger that! I will post your comment on the forums!

    October 9, 2012

  • Bob W.

    All I ask is please no M-80"s / loud explosives because of my good neighbor. My neighbor is a Vietnam Vet. Hope people see this.We got three semi loads of bunkers since last time....Thanks..........Bob........Paintball Station.

    October 9, 2012

  • Jawz

    Sign up sheet is now open. Please also mention if you are going to attend the night game.
    http://www.meetup.com/Snohomish-County-Airsoft-Group/messages/boards/thread/27385962/0#[masked]

    September 30, 2012

  • Jawz

    Please do NOT post any comments here. Use the above link instead once the forums are open!

    September 20, 2012

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