The topic of this meetup has changed a bit and been pushed back by a day to group it together with a previously planned IGDA Kickstarter panel. This event is open to everyone and for sure not to be missed!
Learn from the experience of four game developers who have each utilized Kickstarter as a means of funding. Hear glowing success stories, thoughtful retrospectives on failed campaigns, and all the lessons learned during the entire campaign process. The event will be in panel format, so come prepared with questions, as we'll open up to the audience for thoughts, feedback, and prompts to the panelists.
Sponsored by IGDA STL, Lab 1500, and the St. Louis Game Developer's Meetup Group
Robin Rath - Pixel Press (goal: $100,000)
Ryan Winzen - Upheaval Arts - Starcraft Universe (goal: $80,000)
Robert Santos - teamPixel - "Homeworld Touch and Homeworld 3" (goal: $50,000)
Ben Triola - Happy Badger Studio - "Something Fragile" (goal: $18,000)
(Note: Previously planned speaker Thomas Marshall, from Puca Studios in Indianapolis, unfortunately had to cancel. We'll bring him in for another event though!)