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Adding Blender 3D to your Game Development Pipeline

3D applications can do everything from rigid body physics and fluids, to cloth simulation and custom shaders. An entire Pixar film can be created from one of these versatile packages. The problem is that most of the features in a 3D application can't be used by a game developer.

What format do I use? What will carry over to the game engine? Learn about all of these points and more as we delve into Unity3D and Blender's relationship. We will also go over the basics of modeling including subdivision surface modifiers and sculpturing.

This will be an entirely 'live' presentation with Blender and Unity3D, so no PowerPoint slides. We're going to be going over a lot, so bring your notepad!

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  • Daniel E.

    Hey guys. I know some websites and programs were thrown around tonight. For the people that couldn't come and those with bad memories can you post some of them here in the comments? Cheers!

    1 · August 5, 2013

    • Wes E.

      I caught Cgcookie.com and the Tornado Twins YouTube channel.

      1 · August 6, 2013

    • Randy

      so many.... bad... memories..... :P AAAAnyway, For artists, CGsociety.com seemed pretty good from what I saw of it. As well as my general tornado twins suggestion. Blender.org itself has a ton of great blender tutorials as well. They can be found under education and help, then tutorials. http://www.blender.or...­ hope that's helpful to someone.

      August 6, 2013

  • michaelbuddy

    Loved the meetup. It was the first time I ever met any other people who use Blender, so that was really awesome. If anyone wants to spin off a Blender meetup group, Search for my St. Louis Blender Users group on LinkedIn. If we get enough interest maybe we can get a meetup going officially on that.

    August 6, 2013

  • Wes E.

    Good job Scott. It was fun, and your game looks neat!

    August 6, 2013

  • Andy

    Very informative, thank you.

    August 5, 2013

  • sean c.

    Great job tonight!

    August 5, 2013

  • Valen W.

    Great job tonight, Scott!

    August 5, 2013

  • A former member
    A former member

    Lets get 3d

    August 5, 2013

  • A former member
    A former member

    Lets get 3d

    August 5, 2013

  • Bryan M.

    BLENDERRRRR!!!

    August 5, 2013

  • Matthew V.

    I wish I could go, my evening class starts tomorrow night, as well as a new week for M101J(MongoDB class taught by 10gen) starting. Busy, I wanted to bring one of my friends along as well. Have fun everyone.

    August 4, 2013

  • Valen W.

    Looking forward to meeting some other modelers!

    May 15, 2013

    • Randy

      @Valen Today is the 4th actually. Don't want you to accidentally go to the place to find yourself locked out.Tomorrow (monday) is the 5th

      August 4, 2013

    • Valen W.

      Ha! Yeah I know today is the 4th. I was just saying that in general the time is here since this meeting has been in the works for weeks and weeks now. I guess I should have been more specific. :)

      August 4, 2013

  • Andy

    Working hard to improve, I hope to meet other ambitious artists there!

    August 3, 2013

  • sean c.

    I'll be going if u need a ride. Send email to [masked]

    August 3, 2013

    • Andy

      Wonderful! I'll email you soon, thank you!

      August 3, 2013

  • Andy

    Anyone live in the Maryland heights area that I can tag along with? I'd love to go to this : ) I'm an artist and have been curious about using 3D programs.

    August 3, 2013

    • sean c.

      See my reply above

      1 · August 3, 2013

  • Brian H.

    Anyone here use Zbrush?

    July 1, 2013

  • Randy

    :D My Oculus Rift finally came in! I'll be bringing it to this meetup! I was slightly disappointed because of the resolution, but it is a devkit. It's not intended to be the highest quality, just enough for developers to get working. It was actually really simple to get the basic implementation in place in unity.

    I'll bring my laptop and such with demos and games of various sorts. I'm hoping to get something that I make up fairly quick (just a walk around demo with a flashlight :P) C'yall there.

    2 · July 10, 2013

    • Brian H.

      That's awesome! That tech is really amazing and I can't wait to see what people do with it!

      July 11, 2013

    • Randy

      If all goes well, I may have something else to show off as well. :D

      July 25, 2013

  • sean c.

    Im a newbie to the gaming industry but figured that this meetup sounded very interesting.

    July 10, 2013

  • Valen W.

    I know this group is mainly composed of programmers (correct?)... I can of course cover the description of this meetup "how the software works, and how 3D models are made and textured". But I'd like to know if there is anything in particular you'd like to see. Otherwise I can just prepare a general demonstration with my own ideas of what would be cool. I could show a bit of Maya's scripting language (MEL) and perhaps a bit of the C++ API also.

    May 17, 2013

    • Tim S.

      I'd like to learn about low-poly modelling concepts. I realize Maya & 3ds are industry standard, but i'd like to see more on Blender, because it's free, open source ad easier to obtain

      May 17, 2013

    • Valen W.

      I haven't used Blender much more than 5 minutes. But the concepts are the same no matter what software you use. I will see about learning a little Blender between now and the meeting and maybe I can show some differences. But I will have to stick to Maya mostly for the modeling, UV unwrapping, normal maps, etc... But the concepts will carry over.

      May 18, 2013

  • Wes E.

    Do we have a speaker for this? Scott? Anyone?

    April 25, 2013

    • Wes E.

      I'd love it if you could speak. I haven't heard from anyone yet, but as you can see from the rsvps it's a pretty popular topic!

      1 · May 17, 2013

    • Valen W.

      OK, cool. I'll reply to the main message thread now...

      May 17, 2013

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