January 27, 2014
To learn about the local video game development scene, as well as the design process in general. Also to meet local developers and find opportunities for collaboration.
A strong co-op/multiplayer game with good teamwork elements, but that's always fun even if you're losing. And of course it needs great music and sound effects.
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Cake, duh. Unless it's an apple crisp.
I am part of a game scoring / sound design duo, Fat Bard. I also own a local recording studio and teach private music instruction. I am a graduate of Berklee College of Music with a major in Music Production and Engineering.