October 15, 2012
great ideas, inspiration, discussion, education, and mutually supportive peer relationships.
Experiential indie games designed to be thought-provoking and emotional. Think of games like Gone Home, Kentucky Route Zero, Braid, Device 6, Fez, Portal.
I am consistently impressed with the talent, intelligence, compassion, and support surrounding the St. Louis game development community. We have incredible enthusiasm and momentum, and I'm grateful to be a part of it.
I'm an organizer for the STL GameDev Co-op. I'm a game designer, developer, artist, writer, voice actor, and event coordinator. (Among other things.)