Story Games Seattle Message Board What We Played › Free Sol or Die (Microscope)

Free Sol or Die (Microscope)

Ben R
thatsabigrobot
Group Organizer
Seattle, WA
Post #: 437
players: Ben, Morgan, John and Ben

We used a seed from the "To the Stars…" set, humanity uplifted by aliens, but we blended it with another seed, the war for the solar system. After humanity developed nukes in the 1940s, aliens secretly intervened to change our culture and make us more civilized. This was purely cultural uplift: genetic engineering was banned on the Palette.

But when the truth came out not everyone was so happy about it. Could mankind overcome it's own violent nature and accept alien tutelage or would they fight the aliens and each other tooth-and-nail, even if it meant laying waste to the whole solar system in (several) apocalyptic civil wars?

Yeah: we picked the latter. Free Sol or die!



Morgan, you would have been horrified by what happened in the history after you left. We jumped back to the beginning of the history (pre the first war) and had aliens and humans actually getting along and being reasonable. Secret collaboration to eliminate human development of nuclear weapons. There was handshaking and everything!

John's Oort cloud separatists became very central to the story. They were the only people, it seems, who adopted the beliefs the aliens were trying to teach us. I really liked the bit Ben introduced at the end, where the Oort survivors carried on the alien legacy and emerged from the smoldering ruin of our solar system to go uplift some other poor race. That was a nice - dare I say uplifting - touch.
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