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New Meetup: Second June Meeting: The 'Gric, Pandemic, and more!

From: Russell
Sent on: Thursday, July 9, 2009 11:31 AM
Announcing a new Meetup for The Tampa Chapter of the Society for the Exploration of Play!

What: Second June Meeting: The 'Gric, Pandemic, and more!

When: July 22,[masked]:00 PM

Anthem Games
5305 Ehrlich Road
Tampa, FL 33625

Hi, Explorers!

Here's some news - we're going to be moving our Anthem meetings to Wednesdays. The plus side: James has arranged a lot more space in the store (yay!), almost doubling floor space, we won't be competing as much for tables or for gamers, and it looks like Weds works well for most of us. Umm... I guess the minuses might be that we won't be there when the Dominions tournament happens in the future, but given my personal performance, I dunno if that's a minus... *grins*

We'll be featuring four games this week. For every meeting, I pick a game I definitely want to teach, another game I'd like to teach, and some light fillers that'd be fun and quick to play. If you have a game you'd like me to plan on, please let me know, and I'll make it happen!

Here's the list for this meeting:

Agricola: That's right - The 'Gric! The big one... Uwe Rosenberg (who rose to fame with Bohnanza) is one of my favorite game designers. This big box German game (the weight alone is impressive) is an incredibly rich game about running a medieval farm. You never through raising livestock and planting crops could be fun, did you? Well, this game brings a lot of fun in a big hefty box. Agricola won the highly coveted Spiel Des Jahres, which is surprising, since it is such an impressive and deep game. Many SDJ winners are considered light family games in Germany, and I think Agricola gets around this by including a "Family Game" version, which leaves out some of the complexity of the game, but still shows off the core mechanics. This is a great game, and a lot of fun to play!

Pandemic: Nominated for the SDJ, winner of this years Origins Award, and a really great game! Pandemic is a cooperative game where the players are racing to find cures and to treat victims of four different global viruses. This game plays quickly, is very tight, and can be difficult to beat. This is one of the games that I love to teach, mostly because in many cases, right after we've finished, everybody wants to play again. Even if (especially if?) we've lost and the pandemics have won!

Geshenkt: Also nominated for the SDJ, and published as "No Thanks! in the US by Z-Man games (hey, actually the first three are all Z-man games - thanks, Zev!), this is a light filler game with some interesting decision. It plays quickly, is easy to learn, but has more depth than you might think at first. See if you'll get "Shanked by Geshenkt" (as Spanky Bob often says!).

Coloretto: Also nominated for an SDJ, this game's core mechanic has been expanded into the Zooloretto and Aquaretto line of family games. Another light filler, and a long time favorite, you'll be surprised just how evil a player can be in this light game with really only two decisions per turn.

That's our line up - I look forward to seeing everybody!

Come on out and learn some great new games!


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