January 4, 2012
Writing cool storylines, figuring out gameplay mechanics, researching game-related libraries and algorithms, and writing well-structured code to support them.
Intermediate. I have two titles out on iOS, working on a third.
Fun for now, professionally some day.
Programming, design, music, marketing
I own Specter Studios, an iPhone development company. I'm looking for artists and programmers to make the next hit iPhone games.