Belik is a sorceress in the city of Elysia, and the daughter of a wealthy merchant. She's as well known for her travels to foreign lands and the treasures she brings home as she is for her cruelty. Rumor has it Belik has recently returned from such a voyage to her tower at the center of a beautiful garden when the local thieve's guild summons you..
Need to have at least one thief or assassin, but all other classes and alignments are allowed.
With the re-release of the 1e rulebooks, we can play the old fashioned way. This adventure should be finished in one session however, if at the end of it, people are interested in the possibility of continuing developing a sandboxy, free-form, wide-ranging, opened-ended campaign I might be interested.