For our November one-shot, I'll be running the latest incarnation of the Doctor Who roleplaying game, "Doctor Who: Adventures in Time and Space," published by Cubicle Seven.
This is a nice, light system, very easy to learn and play, and fairly dependent on "character points / plot points / bennies / whatever you like" to make scenes a bit more malleable, giving the players a fair bit of control over the flow of the game.
I'll be bringing premades; the game runs on six-sided dice, so you may want to bring some of those (I think six or so should suffice).
As always, try your best to be on time, and if you RSVP "yes," but it turns out you can't make it, try to change your RSVP so that anyone who's on the waiting list has a chance to attend.
Hope to see you there!