Update: we're pleased to announce that this event is being sponsored by Autodesk.
We're excited to announce a special event at Mind Candy on 26th June. After months of undercover preparations, we're going to be launching a companion website for #LEGup (details to be announced at the event).
To celebrate the launch, and to give you a taste of the content on the new site, we've planned a fun-filled evening, with lots of debate-style presentations and a party game that we can all play together.
Speakers confirmed so far:
Mark Sorrell (@sorrell), Development Director at Hide and Seek, infamous games raconteur and smoking champion, will be talking to us about systems vs facts in educational games, and why Way of the Samurai shows us how it's done.
Kirsten (@campbellhowes) will be talking about why so many educational games are crap (and what we can do to make sure none of #LEGup's are).
Martha (@marthasadie) may well be ranting about gamification, but reserves the right to change her mind!
Fiddian Warman, Founder and Director of Soda (@fiddian), will be talking about unconventional approaches to software design.
Tom Cole (@tommakesgames), teacher and games designer, will be talking about how and why we should inject more emotion into games.
Kim Blake (@ukieKim), Talent Development Coordinator at UKIE, will talk to us about UKIE's VideoGames Ambassadors program, and why #LEGup members should take part.
Rob from Playniac (@playniac) has very kindly agreed to come and lead us through his game, Cat On Your Head. It's a game that teaches you how to design better games!
We've been looking forward to sharing this event with you for months, and we hope to see loads of you there.
All the very best
Kirsten and Martha
A note from our sponsors:
Autodesk is a leader in 3D design, engineering and entrainment software. Autodesk is committed to partnering with teachers, students and organizations to build valuable workplace skills to help shape the future of design and engineering education.
Reimagine your classroom and help inspire creativity and critical thinking in your students with Autodesk® technology. Easy to use and implement, Autodesk solutions help kids see the wonders of what can be accomplished and develop a lifelong love of design. Through creative consumer apps and games, full-fledged design software, online workshops, and Autodesk-supported design competitions and projects, kids get the opportunity to explore ideas and concepts visually, learn the building blocks of design from the ground up, and gain confidence in critical STEAM subjects.
Autodesk are proud to support all UK Secondary Schools with FREE software licenses for use inside the classroom, for more info please visit www.autodesk.com/secondaryuk, as well as FREE licenses for all students and teachers for use on their own devices via the Autodesk Student Community www.students.autodesk.com