Due to the positive response, the #LEGup playtesting event for games developers and playtesters will go-ahead on the Wednesday 3rd July. This will be a chance to get some focused and high-quality feedback on your digital or analogue game projects, from fellow developers and #LEGup members.
In order to encompass the two types of attendees, two meetups have been created for this Educational Games Testing event; this one for the 10 developers, who are bringing a project to be playtested and another for the 10 playtesters. The total number of attendees for this first trial event will be strictly limited to only 20 spaces.
This is the DEVELOPERS meetup for the event, providing the opportunity to RSVP for one of the 10 developer places. (A £15 sign-up fee payable via PayPal is also required). Please bring a version of your project that can be reviewed by the playtesters, i.e. you will need to provide any device that your game requires. There will be Wi-Fi at the venue, however it can be unreliable. If your project relies purely on Wi-Fi, it may be worth re-thinking your participation at this time.
Each developer will be given 2 x 30 mins playtesting rounds to show their project to a group of playtesters and get feedback and comments on how their game can be further developed. The event will last approximately 2 hours 30 mins with small intervals. There will also be time for you to continue the discussion into the social parts of the evening.
Developers are encouraged to use the event creatively and according to their needs. You can choose to watch and take notes while others play, ask questions or participate in the playtesting yourself. If you need advice on how to approach the testing, please email Rob Harris ([masked]).
As spaces will be strictly limited to 10 developers, please consider your attendance carefully before you RSVP for this event.