Writers have editors.
Painters have critics.
We have play-testers.
But often finding them can be difficult. Getting the kind of feedback we need to understand what makes one design successful and another failure is challenging. This group is a place where game designers of analog games (board and card games, war-games, RPG’s, etc) can come together, try out designs, and meet with fellow designers. We hold twice-monthly play-test sessions in which we play a game brought by one of our members and give feedback.
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|About Seattle Board Game Design & Play-Test Group||June 28, 2012 7:52 AM||Jenny|