addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscontroller-playcrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgooglegroupshelp-with-circleimageimagesinstagramFill 1light-bulblinklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1ShapeoutlookpersonJoin Group on CardStartprice-ribbonprintShapeShapeShapeShapeImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruserwarningyahoo

Discussion: Licensed Product vs Proprietary IP

  • May 19, 2012 · 2:00 PM
  • This location is shown only to members

We will start our next meetup with an open discussion on the pros and cons of developing for a client or partner as opposed to developing something original.

Can a licensed product still be fun, original and give the developer freedom to create?

Also, if anyone attending the next meetup would like to discuss anything they are currently working on or planning, we would be more than happy to make time for it.

See you there!

Join or login to comment.

  • Tami

    Great conversation and sharing of thoughts & opinions with a large dose of humour, enjoyable as always.

    May 21, 2012

  • A former member
    A former member

    Excellent as always, even if Stephen Loney brought Top Gun for the NES to the table as a good licensed videogame.

    May 20, 2012

  • Scott W.

    As always, we got off track once or twice, butt hat is what makes this meet-up great... we can get off track, joke around, then get right back on topic without anyone getting upset about it.

    May 20, 2012

8 went

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy