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Normally I gush, so apologies in advance for a less than positive review.
I liked Greg, and would love to hang out and talk game theory with him, but I didn't really learn anything new. (I've run my own game company and designed games, though, so I'm not typical.) That said, the insights into large crowd game management, while not surprising, are certainly based on the experience of a leader in the field.
The first 5x5 was intriguing, and pointed out how hard it is to do that in 5.
We've seen the second 5x5 earlier, so it was nice to see that it has moved further on down the road, but it was a less intriguing problem, and more of a sales pitch, albeit for a free service.
0 · March 21, 2012