Ultimate Frisbee (AKA Ultimate) is a sport played with a 175 gram flying disc. The object of the game is to score points by passing the disc to a player of your own team in the opposing end zone. Players may not run with the disc, and may only move one foot (pivot) while holding the disc. The possession of the disc will change teams as soon as one of the following happens: offence drops/misses the disc, offence catches it out-of-bounds, or the pass is intercepted/blocked by the defense.
We play weekly each Sunday at Edgewater Park and on Tuesday & Thursday Nights at the South Chagrin Polo Fields. We'll also occasionally take trips to local bars/restaurants/ice cream stands after the games in order to socialize without all the running. These trips may or may not be planned in advance.
For detailed directions on how to play, various rules, etc... find me or another senior player in the group before game-play and we'd be happy to explain specifics.
Objective: Get the disc from your end zone to the opposite end zone by passing the disc to members of your team only.
Basic rules: Game-play begins when the defense throws ("pulls") the disc from their end of the field towards the offence. When the offence scores a point by catching it in the defense's end zone after working it down the field, a point is made and the defense walks to the opposite end of the field. Game play is initiated again by the scoring team pulling to the team (now) on offence. There is no running with the disc except to stop yourself after running for a catch. There is no running into the end zone for a point on a catch. Possession of disc changes when a throw is incomplete, intercepted, caught out-of-bounds, etc. One player of the defense is allowed to cover the throwing player on offense and may try to block their throw by getting in the way and using their hands and feet but only AFTER the disc has been released as a throw by the player on offense. If the player blocking the thrower makes contact with the thrower, it is a fowl and possession goes back to the thrower regardless of the outcome of the throw. On occasion we'll play using "stall counts" which is when the defender blocking the passer can call "STALLING, 1... 2... 3..." all the way up to 10 as long as the passer still has possession. If 10 is reached, it is an automatic turnover. We'll generally play to 10 points if we manage to keep track of the score.
Don't worry too much about rules and such, It's pretty easy to catch on as long as you know the basics. We're a very friendly and helpful group who love nothing more than to teach the game to beginners, so come check us out some time!