Modo is an integrated modeling, sculpting, animation and effects package. This 3D tool also has a simple efficient art pipeline into Unity.
This month, special guest Wes McDermott joins us to share his expertise with both Modo and Unity.
Many of you may recognize Wes as the author of a book I have often referred to Creating 3D Game Art for the iPhone with Unity. He also wrote Real World Modo. His blog at 3D Ninja provides a wealth of information and tutorials for Modo, Maya, Substance Designer, Unity, and more.
Come join us for Modo Madness - an evening with one of the great 3D veterans from the industry!