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Make It So: Learning from SciFi interfaces - 12 January 2011

  • Jan 12, 2011 · 6:00 PM
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Woohoo. Thrilled to be kicking off the new year with a international guest speaker and a great topic! Look forward to seeing you all!
About the talk Chris Noessel will be talking about the book he's co-authored with Nathan Shedroff: Make It So - Learning from SciFi interfaces. Make it So explores how science fiction and interface design relate to each other. The authors have developed a model that traces lines of influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. This investigation of science fiction television shows and movies has yielded practical lessons that apply to online, social, mobile, and other media interfaces.
About Chris Chris Noessel is a Director of interaction design at Cooper (San Francisco). His industry experience ranges from owning a small, museum-focused company in Houston to working with Microsoft's futures prototyping group in Seattle. For marchFIRST he was Director of Information Architecture, conducting research and design for notable web sites such as Apple, SEGA, and Harmon Kardon. He was one of the founding graduates of the Interaction Design Institute Ivrea.
Change of venue Telecom have moved, so please make a note of their new venue. We might be a bit tight on space there, so be sure to RSVP early. And don't forget: $10 charge helps cover drinks & nibbles!

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  • Isaac

    Great subject. Engaging and inspiring speaker. Liked the well matched slick circular design+animation for the actual presentation "slides". Good to meet and talk with other UXers as always.

    January 17, 2011

  • Ronald T. R.

    A nice little presso, good to have someone from Cooper. It would have been better to have another 20min or so to actually delve into a couple of case studies. The overall content felt more like a rushed slideshow of his upcoming book, rather than an actual study of sci-fi relationship with digital UI.

    January 14, 2011

  • A former member
    A former member

    Great to finally meet the Auckland UX posse! I enjoyed the talk but was left wondering whether scifi interfaces actually lead to good design. Tiny text on transparent glass? Do we really need that? I guess good design wins in the end, for example, gestural interfaces are still pretty useless for data entry or pixel perfect manipulatiob, and most designers recognise that.

    January 14, 2011

  • Nilu S.

    The presentation was very informative and enlightening. Chris presented his thought clearly and provided great examples of SciFi interfaces. :)

    January 13, 2011

  • Bennett M.

    Fun and interesting topic even for a non scifi geek. Nibbles and drinks good as ever. And as usual, interesting people to talk to before and after.

    January 13, 2011

  • Haunani P.

    Had a great time reconnecting with some UX pals and making new ones! The presso is an interesting topic and I look forward to the book, because I felt there could be more about the relationship between Design and Sci-Fi, and the whole UX. We only saw a sliver of the ideas behind the thesis and it whetted ones whistle because we're all sci-fi geeks. :) I would be nice to see how movies from a non American or Anglophile p.o.v influenced gadgets. "I am a meat popcicle".

    January 13, 2011

  • A former member
    A former member

    interesting topic and speaker, not too long, relevant, did not require too much technical knowledge to understand.

    January 13, 2011

  • Ian H.

    A great presentation from a really engaging speaker. It felt a little disconnected from the day-to-day practicality of usability, though; it felt like a great introduction to some principles or lessons that weren't then communicated. But I really enjoyed it.

    January 13, 2011

  • Louise B.

    Great topic, alot of fun

    January 13, 2011

  • Alex W.

    Great talk, I've always wanted to come to a talk that combines sci-fi and user interfaces.

    January 13, 2011

  • Pete G.

    Great stuff, Ian m banks culture novels, minority report, bladerunner and more recently Avatar, Tron legacy come to mind (nit saying they are great films but had interesting interfaces in them) to name a few. (Best UI blooper I think was in Jurassic Park "This is UNIX, I know this")

    December 20, 2010

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