December 12, 2013
GPU & Cuda, and physics & math/R visualizations, etc. Backend low to high level developer stuff and intgration with camera recognition and tracking, (AR), etc. Also interested in Houdin, Blender's Cycles and all that will be better at this in the next decade.
Can't think of anything today.
It's finally almost time for VR. I've waited 30 years and still hope to be ready by then.