Building WebGL games with voxelJS and and PixiJS

On the eve of GDC, join us as Brendon Smith from CBS Interactive shows some the skunkworks game projects he has been working on!

Also, Theo Armour will show some of his latest demos and share the Backstory on Jaanga unFlatland r10 and FGx Plane Spotter r3:

"It's not about building a mapping app or any other specific app. It's about extending and tweaking the use of popular libraries to do more. The result: you use the same library for mapping, character animation, data viz and more. With each new project your abilities increase multi-dimensionally."

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