October 26, 2011
I've been playing with webgl for about a year and the result of that play is ChesterGL, a 2d engine/demo for creating html5 games, using webgl when available and with a (naive) fallback to canvas when there's no such support. I'm a mobile developer/software engineer and I love new challenges.
dog owner, programmer, computerist, (ex) firefighter and loving husband – and I’m not bored! just tired :-P