I think it's time to revisit the basics, for those who have no experience of WebGL. In this session we'll cover the WebGL basics – setting-up, debugging, basic interaction and simple animation and, time permitting, the same with Three.js.
Some features will require a server, although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)
If you're planning on attending, please RSVP and register on the Skills Matter site (https://skillsmatter.com/meetups/6467-webgl-back-to-basics).