How do we measure success? Some games measure it in the amount of money you have at the end. Some measure it based on how many victory points you were able to score by a nice score track. And some games want to show you physically your accomplishments with soaring towers, bustling cities and even giant family trees. We all start simple. A few cards here. A few buildings there. Then you notice your opponent has a skyscraper built or he has already mastered his Ruby expertise to the point where he is not paying anything for any of those scoring cards and you are rushing to catch up before the game ends. Each game can go a different direction depending on what is dealt and what other paths of victory other people are taking. Some games we will be playing:
Suburbia: Great game similar to Sim City. Try and create your city to sustain not only your debt but to attract people as well.
Asara: The city of 1000 towers. You are working to create the most and the highest towers in the land. This worker placement game is very easy to learn and has some great moments when the player to your left starts racing with you to create that highest tower.
Legacy: The Testament to Duke de Crecy – Your job is to ensure your family lineage can be the best that it can be. This means marrying off your descendants to the highest bidders or those with the most prestige. Depending on their occupations and nationality, they may provide other assistance to the family as well.
Splendor: Obtain the gems to master each type. Create your Gemgine* faster and more efficiently to reach 15 points first.
*Copyright Alex Barbieri