Optional:Orientation for VWBPE conference 10am Pacific, 1pm Eastern, online 3d
Jul 21, 2013 · 10:00 AM
Optional elective event - not part of our core education track.
You may hate this. lol, seriously!
Virtual worlds have been used for remote collaboration for the last 10 years. But the technology fell into the trough of disillusionment. Or did it? For the last 6 years universities have banded together to host a conference devoted to education. The event usually draws 1,500 educators, which is similar to face to face events for leading conferences such as ISTE.
Keep hitting ext etc until you see an overhead map of a rectangle island. I will be online and you can ping me for help and a tour.
I talked to the organizing committee to tell 'em some of us are coming, and they (brilliantly) suggested the virtual ability onboarding area. This is cool as Virtual Ability is one of the group we support, and they have helped with our conferences on distributed Agile in the past.
If you are curious about what it looks like before going through the hassle of logging in you can watch
The client for this can be hard to use. This orientation will get you ready for the event later in the week. After this orientation you will be able to navigate, view content, present your brand digitally, and navigate from venue to venue.
But there is a rub. We use the Second Life platform. This is good because it allows very high bandwidth communication, interactivity, web on a prim etc etc. It's the most advanced communication platform I've seen in 30 years. But there are some hazards you should consider before trying it.
Ease of use. 3d environments can be disorienting if you are not used to them. That is why this event will give you an intro and get you comfortable. Soon you will be as comfortable as the millions of people playing Sims, World of Warcraft, or Halo. It's just learning another software program, no more complex that Microsoft Project.
Branding - The platform can be used for anything. This means 1/2 the people use it for world class education, and the other half use it for entertainment. Specifically, this means they go dancing, listen to live music, and loose their pixelated clothes. As project managers we are in the serious category, you have to have a high tolerance incase you see an avatar with upgrade hair and clothes. Some even play a 'bloodlines' vampire game where they get points for folks they bite, and more points for folks their bitees bite. But the US government uses these platforms for serious simulations and training. Like going to a big city, your experience depends on where you visit. There are other 3d platforms that are branded purely for business with no possibility of fun. We favor those, but since this is and education conference they have indulged their artist side to a greater degree.
But Second Life is not the only platform. The conference will host events in CloudParty and also OpenSim at Rockcliffe's campus managed by JokaydiaGrid where we have our course library project build. In fact, I say tools for distributed teams because I don't care if it's skype, webex, adobe connect, join.me, opensim, sococo, Second Life, Unity, Terf, Telepresence, or Google Hangouts - as long as we can work together without waiting in line at aiport security (though we are happy to do that too when needed). If you lead with 'Second Life' people will think entertainment and tune you out. If you say 'virtual tools' or 'distributed tools' instead you'll have better luck.
It's worth the hassle because events are more interactive. I have met so many PhDs in this environment and taken great courses for free. So save $1,000 on conference fees, $1,500 on travel expenses, and keep the earth a little greener. In fact, in spite of the pitfalls I'm interested enough to have taken the one year certification program with some of you, audit the class again, teach a professional course on the subject, and to sign up for a Tech masters degree because it offers further study in this field.
If you would like to learn more about virtual worlds contact AgileBill to take his formal 'Which World are You' course and to review his book on the subject. You may also join the group 'Agile' in Second Life. I also look forward to seeing some of the University of Washington Avalumni there!
Heiphetz, Alex, and Gary Woodill. "Training and Collaboration with Virtual Worlds: How to Create Cost-Saving, Efficient and Engaging Programs." (2010).
Kapp, Karl M, and Tony O'Driscoll. Learning in 3D: Adding a new dimension to enterprise learning and collaboration. Wiley. com, 2009.ICAgile Expert Gate Application - Coaching and Facilitation
Hinrichs, Randy J, and Charles Wankel. Transforming virtual world learning. Randy J Hinrichs & Charles Wankel. Emerald Group Publishing, 2011.
Meet people from around the world interested in working in distributed teams, Agile, Scrum, and Lean project management.
We don't just talk about distributed agile. We do it.
1) Online classes Get your cert aligned with ICAgile standards in skills you need for today's agile teams (ICP, ICP-TST). Earn continuing credits to support your PMP-ACP, PMP, CSM, and CSP requirements. But don'tforget - it's about sharpening your skills. Certification is a by-product.
2) Live online events such as guest speakers, open spaces, chapter reviews, or games.
We talk about Scrum, Kanban, XP, Lean, Scaled Agile, Requirements Analysis, Agile Testing, Teamwork and Distributed Teams.
Our Life sessions are usually either Thursdays at 5:30pm Pacific (8:30 pm Eastern)
or Saturdays at 9:30am Pacific.
Some of our work is recorded for you to watch anytime. But most of our effort is focused on exploring immersive real time collaboration tools, including Sococo, Open Simulator, and other virtual reality tools.
Everyone from around the world with an internet connection (mostly Eastern US to Western Australia due to the timezone). Classes are in English in a mix of voice and text chat. Although it looks like we are based in Seattle we are actually global. We welcome testers, developers, project managers, business analysts, managers, specialists, coaches, and also folks outside the software industry. We serve multiple learning modes including observation, discussion, hands on, and teaching.
Online (usually in Sococo). We have had folks from Seattle to Orlando to Amsterdam to Kazakhstan to Perth.
What do I need?
We will meet live using online tools - usually Sococo. This requires a couple things-
• A reliable internet connection - 2 MBPs per second or better (1 limps, 5+ preferred)
• the Chrome browser (for running Sococo)
• Earbuds or a headset (to prevent feedback sounds to others)
• One thing you don't need is much money. Many events are free, and the rest are inexpensive.
We test techniques and gather data for Bill's graduate degree. That's why our events are free, or at a hefty discount.
See ya online! AgileBill Krebs, ICE-AC, SPC, etc, lol - & Team