Having played it once I have bought this game off the Mighty Ape website.
7 Wonders is a card-based civilization game. It is easy to learn and can be mastered after 1 game. There is more than enough time for two games in an evening. There is minimal conflict and it is highly sociable (Girls take note - Christine and Michele (who won this game which was played at the last meetup) enjoyed it. This is not your play for 8 hours lots of dice rolling game. In fact there are no dice.
Each player selects a card to play from their hand then passes the remaining cards to the next player until there are 2 left. (This can pose the dilemma - do you choose a card that is good for you or do you burn a card your competitor needs) The game is played over three decks representing three ages. At the end of each age, military conflicts are resolved between neighbours. Resource trading is also possible between immediate neighbours throughout the game. Once all three decks have been played, players tally their scores in different developement areas (civil, scientific, commercial). The player with the most points wins. There is no one way to win - you have to go by what cards you get and take into account what others are doing.
The point of the game is to get the most victory points. The game has seven ways to get victory points. How to get victory points:
Gold coins - One point for each 3 coins a player possesses at the end of the game.
Stages of a Wonder - Each wonder grants a different number of victory points as rewards for building stages of the wonder.
Civilian Structures (blue cards) - Each structure grants a static number of victory points.
Commercial Structures (yellow cards) - Some of these structures, mainly in Age 3, grant victory points based on other structures/resources a player and/or his neighbors have built.
Guilds (purple cards) - A random assortment of guilds are available providing several ways to gain victory points based on what a player and/or his neighbors have built.
Scientific Structures - There are 3 symbols associated with scientific structures. They grant a player victory points, depending on how many of each symbol the player has built.
Military victories - One point for victories during the first age, three for the second age and five for the third age. A player who is defeated gets a negative one victory point at the end of the age. Note the value of defeats does not increase each age, but remains -1 for each defeat.
2011 Deutscher Spiele Preis, Winner.
2011 Kennerspiel des Jahres, German "Connoisseur" Game of the Year, Winner.
2010 Tric Trac d'or (France) (French), Game of the Year, Winner.
2010 Meeples' Choice Award, Winner.
2011 Les Trois Lys (Québec), Game of the year, Winner
2011 Vuoden Aikuistenpeli (Finland), Adult game of the year, Winner.
2011 Lucca Games (Italy), Miglior gioco di carte (Best cards game), Winner.
Location is 79 Gribblehirst Rd Sandringham.
An instructional Utube video is available at t http://youtu.be/z_Wfdn5Es8U. Also watch the 3 subsequent gameplay videos.