January 6, 2011
We do a lot of 'just in time' design. This dosen't leave a lot of room for exploring ideas, developing concepts and getting early user feedback before settling on the 'right' design. I'm interested to find out how others in a similar environment work
Hi I'm the UX lead at Songkick.com working alongside some fab developers and QA's in an agile kanban environment with a sprinkling of scrum.