Re: [gamedev-174] Video Game 2.0

From: Maxim K.
Sent on: Friday, December 7, 2007 1:39 PM
I will be gone on the 27th, but will be here on new years and after.

Jerry wrote:

I’m fine with whatever works for the majority.

 

Thanks,

 

Jerry

 

From: [address removed] [mailto:[address removed]] On Behalf Of Seiji Tanaka
Sent: Friday, December 07,[masked]:26 AM
To: [address removed]
Subject: [gamedev-174] Video Game 2.0

 

Update on our next meetup

sorry, didn't realize meetup.com automatically picks the next meetup date..
As the 27th is going to be in the smack middle of the holidays, I'm not sure if this will be a good date. For those who want come, let me know if you prefer to do it the week before.
I will probably be changing the location to a quieter, more discussion-appropriate location.

If you're wondering what the email title means, that's what I decided to throw in as a starter topic so that we have something to start from. It's basically a pun on the buzz phrase "Web 2.0" which describes the new trend in website development to make them more dynamic and emphasize on user participation. So I'm referring to games like Second Life and even Animal Crossing that depart from the traditional method in creating in-game content. I know there are some points to argue even in my approach to this topic, but that should just make it more
interesting to discuss.

By no means do I want to restrict the spontaneous progress of discussion though, and I invite everyone to throw in a topic also.
If you do throw one in though, please be prepared to kick off on the proposed topic :)




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